Update Version 1.1.0-b.1
Arise, Sapling » Devlog
I've finished all the bases for the game! Here is what the game has now:
Quality of life:
- Better camera movement
- Jump buffering
- Coyote Time
- Double Jump
- Wall Jump/Climb
- Better dash
Major Updates:
- Procedural Room Generation
- 10 different rooms randomly generated
- Power up room
- Boss room
- Spawn enemies or tombs on rooms generation
- Add Abilities
- Melee Weapons
- Ice Power Up
- Fire Power Up
- Void Power Up
- Ranged Weapons(New)
- Big Bullet
- Pierce Shot
- Double Shot
- Melee Weapons
- Add stat improvements
- More health Less attack
- Less attack More health
- New Art
- Background
- Tile Map
- New tutorial for new abilities
- Get to choose between ranged or melee
I've been working on this over my breaks and during school. I really enjoy working on a game and really hope i can get any feedback on the game. I will take a little break but hope you all enjoy what i have done. Its not easy working on 2D games in Unreal engine but i find my way around, which makes it a fun little challenge.
Files
AriseSapling1.0.0-b.1.zip 330 MB
Jan 20, 2024
Get Arise, Sapling
Arise, Sapling
A little tree spirit goes around the cemetery to figure out who he was before he died, and who brought him back to life.
Status | In development |
Author | PaulAnds |
Genre | Platformer, Adventure, Role Playing |
Tags | 2D, Halloween, Pixel Art, rougelike |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Update Version 1.1.0-b.252 days ago
- Update Version 1.1.0-a.2Dec 04, 2023
- Update Version 1.1.0-a.1Nov 10, 2023
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